Percy says he will continue on and deal with it later. Pike offers to try to determine the cause of the smoke, and, with Percy's permission, determines that the source is demon. Vax begins to pick the lock, as Scanlan brings up the smoke that seems to envelop Percy during his moments of stress. Cassandra, to diffuse the situation, recommends an interrogation. Percy tells Vox Machina about Ripley and threatens to kill her again but Ripley tells him she can provide information. She steps in front of Percy and tries to prevent him from shooting again, and Vex asks who the woman in the cell is. Keyleth tells Percy to wait, and he shoots the gun but hits the wall instead of Ripley as Cassandra pushes the barrel away. At least until bandits attack, and everyone needs to roll for initiative.Percy continues to train his gun on Anna Ripley as he flashes back to memories of her shooting Cassandra with arrows during his and Cassandra's attempted escape, and then earlier, to Ripley torturing him for the Briarwoods. After that happens, there will be little need to speculate where The Legend of Vox Machina could possibly go, as the story is already neatly outlined in Critical Role, and it will be smooth sailing from there. After a certain point in Vox Machina's story, there will be little need to change anything from the original Dungeons and Dragons campaign, and most Critical Role fans will know that point as when Vox Machina sets themselves fully to stopping the Chroma Conclave and starts hunting for the vestiges of divergence, powerful, in some cases godly artifacts that have the power to defeat the ancient dragons. However, the good news is that once Vasselheim is out of the way and everything there has been established, the rest of the story can proceed without a hitch. Related: Here Are the Best High Fantasy Shows Similar to Elden Ring With the necessary trip to Vasselheim to acquire information and meet future allies, it is sadly unlikely that fans will get to see Vox Machina fight one of these dragons in season two. In the animated series, however, Vasselheim has never been mentioned, and Vox Machina, as a newly established adventuring party, has never been there, which means that to get the plot-critical information and help needed to fight the Chroma Conclave, they will need to go there.įans of Critical Role all knew when they first saw the Chroma Conclave at the end of episode twelve that it would take more than one season to defeat them all, as killing each of them were epic quests in and of themselves. In the original campaign, Vasselheim and all the people residing within had already been established prior to the attack by the Chroma Conclave, so for Vox Machina, it was a simple matter of going there and talking to them. To acquire this information, the party traveled to Vasselheim, an ancient holy city across the seas, where Vox Machina met with some old contacts in order to get help, information, and direction. In the original story of Vox Machina, as told in Critical Role, after the Chroma Conclave attacked Emon, and after Vox Machina had finished licking their wounds, helping survivors, and relocating their base of operations to Whitestone, the adventuring party decided that what they needed was information regarding how to defeat such ancient and powerful dragons as well as allies to help fight them. It is these changes that have given rise to speculation about how the upcoming story of the Chroma Conclave could be adapted. With all of this in mind, naturally, many changes were made to the animated series to establish the adventuring party Vox Machina as a newer group of adventurers that no one had ever heard of as well as give the story a proper beginning as opposed to starting in medias res like the original streams. Not only that, but for a period of time before the Briarwood story arc (which was adapted into the first season of The Legend of Vox Machina), the cast of Critical Role was host to an eighth character, Tiberius Stormwind, played by Orion Acaba before he was eventually kicked from the game for many, many reasons. Having been adapted from a Dungeons and Dragons game that had already been going on for quite some time before the first officially aired episode of Critical Role, the original story of Vox Machina began in medias res with the group already being established adventurers with an impressive track record, as continuing their current Dungeons and Dragons campaign was easier than starting a brand new one. While there is little confusion as to what the future for The Legend of Vox Machina holds, there is some speculation as to how exactly this familiar story will unfold.
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